Therese Mushock is a product design leader, writer and strategist based in California.
I’ve always been drawn to design, beginning with experimenting with watercolor painting at my grandfather's kitchen table, long before I understood it foreshadowed a creative career. And growing up with two entrepreneurial parents gave me something design school doesn't: product instinct. Later, journalism and political science degrees taught me to ask better questions. Finally, an MFA in graphic design served my craft obsession, and ignited a broader enthusiasm for all design — industrial, architectural, furniture, packaging, fashion.
I bring that cross-disciplinary curiosity into my product work. At Meta I've led design for a $650M+ VR commerce platform, system-level search for a spatial computing OS, navigation for 2.9 billion people, and a dating product that grew from zero to 21.5 million daily users. I build teams with great care, ship singular products, and mastermind the quality systems that make great design repeatable. In 2025 I earned 99% manager favorability — top 1% at Meta.
Technology is magic, and design is what translates that magic to be usable and appreciated by humans. We're in the early days of an extraordinary convergence — AI, spatial computing, robotics, and new interaction paradigms — and I think the designers who thrive will be the ones who can set direction, define quality, and build culture — not just push pixels. I’m convinced experience design will become the way of the future — as we solve logistical problems, rigorous beautification of our built objects, interfaces and environments will come into focus.
Outside of my career you'll find me lifting, gaming (beta Minecraft player, VR early adopter, and I regularly bring game design thinking into my work), cooking, or reading something good. Intelligent discourse is my favorite thing — if you’d like to have some, please reach out.